![]() ![]() Microsoft stores the information anonymously. No personally identifiable information is submitted to Microsoft. ![]() We may use the information collected through cookies to generate statistics about ad performance. Through Microsoft Ads Conversion Tracking, Microsoft and we can track which ads users interact with and which pages they are redirected to after clicking on an ad. The data is stored anonymously by Google. No personally identifiable information is submitted to Google. We may use the information collected through cookies to compile statistics about ad performance. Through Google Ads conversion tracking, Google and we are able to track which ads users interact with and which pages they are redirected to after clicking on an ad. it’d be great to see the track names right there on the controller…bigger status LEDs….Our shop uses Google Ads. My only request now would be directed to Softube… To give the next hardware editions OLED track name displays…. It’s the first hardware controller system I’ve tried that gets close to a mixing desk-esque experience … no mousing….no screen fixation ….And now with the new (full?) Console implementation it’s really just a matter of getting better facility on the hardware with a little more practice …. ![]() However the regular channel strips available through Softube usually cover most of it for me If you use UAD plugs or hardware it gets better… You can place many of them directly into any channel strip you like… replacing the default section model eg SSL 4000 EQ with an alternative UAD plug that you’d prefer in that channel eg Manley, Helios, Pultec EQs etc etc… it’s very cool… If you use UAD Apollo hardware you can also use Console to control that see how you feel about adding a bunch of faders later… way to go The Console One MkII is the first unit most users would want…. all the way through EQ, dynamics, transient shaping, output drive and character, panning, solo, muting … volume! ( : From channel input level, hi pass/low pass filters …. and it’s extremely powerful to assign key commands to Soft Keys according to how you like to workīut even before MOTU gave us this update I personally was happier with the Softube approach… It attempts to create a real mixing desk environment… Each channel is immediately there to hand with all normal channel processors in place…. I have an MC Control and MC Mix and have enjoyed them… to a point. However, when I use it in Studio One, bi-directional control works perfectly. Hopefully, DP will have bi-directional control with C1 soon I've been asking for this for years. In my DP sessions, I just leave my DP faders at -3db and do all my fader automation moves on the C1 Faders. I have Console 1 with the Fader addition and I'm really happy with it. IMHO, the only emulation that I thinks is a bit better is Plugin Alliance's version. I love the flexibility of the software you can customize and mix and match compressor's & eq's on your channel strips. If you have UAD plugins, most of them can be controlled by the hardware same goes for a lot of Softube's plugins. With that said, everything (buttons & knobs) on Console 1 are automatable. There is no fader, pan, or send control yet. I've had my eye on getting one for a long time now but have been holding back pending this.Ĭonsole 1 in DP has track name/number integration and mute and solo button control. Does anybody know if Console 1 support has been improved. I know better integration with certain third party controllers was mentioned as an enhancement for DP11. ![]()
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